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Modern Chair – Product Visualization

Software Used: Blender (Modeling, Texturing, Rendering)
Render Engine: Cycles
Output: Still images + Cinematic video with B-roll camera movement

This is a 3D product visualization project created from scratch as part of a 3D course, focusing on high-quality modeling, realistic texturing, and cinematic presentation techniques.

Project Highlights:
Modeling: Built entirely in Blender, with clean topology and accurate proportions based on real-world references.

Texturing: Realistic leather and metal materials were created using procedural shading and high-res textures, with attention to fine surface details and wear.

Lighting & Rendering:

Rendered in Cycles with a focus on moody, high-contrast lighting

Additional color variation and stylized effects were achieved through creative lighting setups (e.g., RGB light scatter)

Presentation:

Delivered as a cinematic video sequence featuring smooth B-roll camera movements

Complemented by a series of detailed close-up and wide-angle still renders to showcase design, materials, and lighting depth

This project emphasizes both realism and artistic presentation, combining solid hard-surface modeling skills with an eye for lighting and visual storytelling.